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MSI
VIDEO CARDS
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| Product: |
MSI R4670-2D1G/D3 Radeon HD 4670 PCIe 1GB DDR3. |
| Contents: |
Retail Box, Video Card, Cables, Adapters, Software,
Manual. |
| Condition: |
Brand
New, Factory Sealed. |
| Warranty: |
One
Year. |
| Availability:
In Stock |
Ships
Within 2 Business Days |
Price:
$90.25 |
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MSI R4670-2D1G/D3 Radeon HD 4670 PCIe 1GB DDR3
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Photos

Features
- Support
Memory
750MHz Core
1GB DDR3 1746MHz Memory
- Video
Output Function
Dual-link DVI-I x2
VGA (via DVI to D-Sub adaptor)
HDMI (via DVI to HDMI adaptor)
Specifications
| Graphics
Engine |
ATI
Radeon HD 4670
|
| Bus
Standard |
PCI
Express x16 2.0
|
| Memory
Type |
DDR3
|
| Memory
Size(MB) |
1024 |
| Memory
Interface |
128bit
|
| Core
Clock Speed(MHz) |
750 |
| Memory
Clock Speed(MHz) |
1746 |
| Memory
Bandwidth(GB/sec) |
32 |
| Texture
Fill Rate(billion/sec) |
N/A |
| DVI
Output |
2 |
| D-SUB
Output |
2(via
DVI to D-Sub adaptor)
|
| TV-Output |
N/A |
| HDMI-Output |
1(via
DVI to HDMI adaptor)
|
| VIVO(Video-in/out) |
N/A |
| HDTV
Support |
Y |
| HDCP
Support |
Y |
| HDMI
Support |
Y |
| Dual-link
DVI |
Y |
| Display
Ouput(Max Resolution) |
2560x1600
|
| RAMDACs |
400 |
| DirectX
Version Support |
10.1
|
| OpenGL
Version Support |
2.1 |
| CorssFire
Support |
Y |
| SLI
Support |
N/A |
| 3-way
SLI |
N/A |
| HyperMemory
Tech. |
N/A |
| TurboCache
tech. |
N/A |
| GPU
Features |
Fully
DirectX 10.1 compliant, including full speed
32-bit floating point per component operations
Shader Model 4.1 geometry and pixel support
in a unified shader architecture
32-and 64-bit floating point processing per
component.
High performance dynamic branching and flow
control.
High dynamic range rendering with floating point
blending, texture filtering and anti-aliasing
support.
16-and 32-bit floating point components for
high dynamic range computations.
Full anti-aliasing on render surfaces up to
and including 128-bit floating point formats.
Support for OpenGL 2.1
Anti-Aliasing Filtering
Temporal anti-aliasing
2x/4x/8x/16x modes
Up to 128-tap texture filtering
Acceleration Features
Works with any single- or two-channel data format
New vertex cache and vertex fetch design, to
increase vertex throughput from previous generations
Up to 8k x 8k textures, including 128-b/pixel
texture are supported.
High efficiency memory controller |
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