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  Home - Video Cards - MSI -> Specifications
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Product: MSI R4670-2D1G/D3 Radeon HD 4670 PCIe 1GB DDR3.
Contents: Retail Box, Video Card, Cables, Adapters, Software, Manual.
Condition: Brand New, Factory Sealed.
Warranty: One Year.
Availability: In Stock Ships Within 2 Business Days Price: $90.25

MSI R4670-2D1G/D3 Radeon HD 4670 PCIe 1GB DDR3


Photos

MSI R4670-2D1G/D3 Radeon HD 4670 PCIe 1GB DDR3

Features

  • Support Memory
    750MHz Core
    1GB DDR3 1746MHz Memory
  • Video Output Function
    Dual-link DVI-I x2
    VGA (via DVI to D-Sub adaptor)
    HDMI (via DVI to HDMI adaptor)

Specifications

Graphics Engine ATI Radeon HD 4670
Bus Standard PCI Express x16 2.0
Memory Type DDR3
Memory Size(MB) 1024
Memory Interface 128bit
Core Clock Speed(MHz) 750
Memory Clock Speed(MHz) 1746
Memory Bandwidth(GB/sec) 32
Texture Fill Rate(billion/sec) N/A
DVI Output 2
D-SUB Output 2(via DVI to D-Sub adaptor)
TV-Output N/A
HDMI-Output 1(via DVI to HDMI adaptor)
VIVO(Video-in/out) N/A
HDTV Support Y
HDCP Support Y
HDMI Support Y
Dual-link DVI Y
Display Ouput(Max Resolution) 2560x1600
RAMDACs 400
DirectX Version Support 10.1
OpenGL Version Support 2.1
CorssFire Support Y
SLI Support N/A
3-way SLI N/A
HyperMemory Tech. N/A
TurboCache tech. N/A
GPU Features Fully DirectX 10.1 compliant, including full speed 32-bit floating point per component operations
Shader Model 4.1 geometry and pixel support in a unified shader architecture
32-and 64-bit floating point processing per component.
High performance dynamic branching and flow control.
High dynamic range rendering with floating point blending, texture filtering and anti-aliasing support.
16-and 32-bit floating point components for high dynamic range computations.
Full anti-aliasing on render surfaces up to and including 128-bit floating point formats.
Support for OpenGL 2.1
Anti-Aliasing Filtering
Temporal anti-aliasing
2x/4x/8x/16x modes
Up to 128-tap texture filtering
Acceleration Features
Works with any single- or two-channel data format
New vertex cache and vertex fetch design, to increase vertex throughput from previous generations
Up to 8k x 8k textures, including 128-b/pixel texture are supported.
High efficiency memory controller


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